This transcript was generated from an audio file by AI, and may contain inaccuracies.
Transcript
Eldritch Blast. Sounds like a really bad flavor of Mountain Dew. Hello, everybody, and welcome to episode three of the erasable spellcast. This is the stunning conclusion. I'm here with my. My cohorts in magic, Ralph Rex and Samik Stoneback. I am Andros Golden Bear. And we're. This is wrapping up our D and D game to celebrate our 200th episode. And then we'll get back to regularly scheduled programming afterwards. But meanwhile, I'm going to turn it over to our fearless dungeon master and special guest, Monica Corwin. Hey, Monica.
Hey.
Hello. For those of you who are joining us on Patreon and can see video, we cannot see Monica's face, but we're looking at a little, like, map of the dungeon that we are currently in. Monica, do you want to give us a kind of recap of where we left off and then we can jump into it?
Yeah, of course. So last time you guys left the inn in the little village that you had found, wandered through the. Into the forest and started to traverse some clearings, you solved a puzzle that involved some books and some potentially attacking golems that didn't end up doing too much damage to you guys. And then you entered the temple, which is what is being shown on the map. It is a sort of rectangle temple. And there are. There were five or there are four wyrmlings in this temple, which you guys started a combat round with the last. Towards the end of the last session, which is where we left off. The Initiative order was. Was Johnny, Tim, Andy, and then the worming wyrmlings last. But I don't know exactly where we stopped in the Initiative one. So I'm gonna start. Just start at the top.
Well, I think didn't we finish with me doing Thunderclap because we like. Because I was about to do Thunderclap, which was like a risky move, but I was just, like, going for it. So I think that's where we.
You never start with Thunderclap.
That's what I always say. This time, though. Yeah. So just. Yeah.
Oh, they were making constitution saving throws, right?
Well, yeah.
I don't even know if. Had I rolled?
I don't think you had.
I don't even have to first.
Yeah.
And also you guys do too, right?
Anybody within the area of effect.
So within 100ft.
Yeah. Everybody. Yep. Let's do.
And I am. Says 2d6.
Yep. Let me roll. And then everybody else do their roll with their D20 and you add your constitution modifier. Ooh, not great.
I have 12 and I cannot remember what my constitution modifier is, but I'm pulling up. Pulling up my stat sheet right now.
And do I need a roll for myself, I believe.
Okay.
Let me look at the st. That could kill me. I'm at 14. Health
thought of that before you did Thunderclap kill me. Constitution modifier is C N. Right.
Each. Okay. So each. Each creature other than you within five feet of you must make the constitution saving throw. So you are here. So the Brass Dragon and the Silver Dragon are the only people that have to make the constitution saving throw.
So they don't need to, do they?
Yeah, so nobody else needs to do it. Just these two.
Good.
I rolled a Terrible.
Excellent.
They both failed that. So they'll damage for that general the 2D6. Boom.
I'm glad you said that because all I saw was 100ft. I didn't see the range area. It's the first time I've done a ranged attack.
Like a. Yeah, it can just be heard 100ft away, but only are going to take damage.
But for the rest of the episode, we have to be like.
What?
Huh?
What?
What did you say?
What was the damage on that?
Oh, I'm rolling. Yeah, sorry. I forgot. So the first one takes two plus four. Six damage.
You rolled a two and a four.
Huh?
Okay. Got it though. They both take the same amount of damage.
Oh, okay. So six each.
Six each. This dragon right here, the grass one, I believe he sort of wobbles on his perch and then falls off. He is dead. He took a bit of damage from Rafex last time. And then the Silver Dragon.
Teamwork.
Fist bump.
Right? That was Tim. And so that means Andy is up there.
All right.
I.
Let's see. I'm trying to think of my.
You are here.
All right. I probably better just attack. What's the one? What kind of dragon is the one closest to me?
The one right there. That's copper.
Is that copper? Why don't I do an eldritch blast at the Copper Dragon?
Yeah, go for it.
Boom. And. Sorry, I'm rolling my D20 for that.
Yes. Yeah. So you would roll two. And I believe. Let me see. You might have one or two strikes of the eldritch blast. Depends on your luck.
I have one D4 plus two.
One second. You get to hit twice with that eldritch blast.
Sounds like a really bad flavor of Mountain Dew.
It's not.
Or like most things in D and D, it also sort of sounds like a metal band.
Get it now with your.
Yeah.
Chalupa Supreme. I rolled a 15.
Yep. That'll hit.
And I'm trying to think. Do I have any modifiers with that? I have a plus five.
Yep. So you would. So that be a 20 to hit.
Okay.
And then you're gonna roll. I think it's D10. A D10 for the damage. That looks Which.
Yeah, show me which one does that look like?
It looks like this.
Okay, that one. Yep. Okay.
No, I was wrong. I was wrong. That was a 12.
Yeah, yeah.
It's this one, right? The little triangular. Yeah, yeah.
Nope, that's. Oh, yeah, that's right. Yep.
Yep. I rolled an eight.
Okay.
An eight for the first one. Yes. Okay.
Four.
Is that it for you? Would you like to move?
Yeah, why don't I move in closer to. Closer to my friends, so maybe move
up one right here?
Yeah.
Okay. Is that it for you?
Yes.
All right, it is the dragon's turn.
Here we go. So all three get turns back to back.
I'll start here with the silver. Yeah. They all. All three of them will get a turn.
Wait, does Ralph Rex not get a turn?
He was initiative, so he was already. He already did his turn.
Got it.
I want to hide.
He's over here hiding. So reference tier. So you can see here by this dragon that died where it's died. And then you're back here. There we go. Sorry. I was looking for the right dude here. All right, so he. The silver dragon is going to make a bite attack over at Samik.
Bring it.
Okay.
Bring it.
That's going to be a 16 to hit. Does that hit you?
Wait, 16?
Yeah. So I need to look up against your AC.
My AC?
Yep.
That is armor class.
Armor class is 12.
Yep. So that will hit you and it. The bite attack at least is less than its breath weapon, which you took damage from last time. So not as bad hanging on by a thread.
Yeah.
That is three points of bite damage that you will take there. So not too bad. Okay.
All right.
I'm under 50%. Can I do later? Can I do cure wounds on myself?
Is that. Yes you have allowed.
Okay, cool.
And you can do that as an action during combat or after, you know, healing at any time. This bronze dragon is going to move up here to Andrew.
Ralph, get out of there. Get back here.
Could you use some help, Ralph? Indiana Jones.
Use its repulsion breath.
Ooh, a knee. Brush your teeth, bud.
Andros, I'm gonna need you to make a strength saving throw.
Okay. Which one do I use for that?
And it's a D20. And you add your Modifier that's under your strength saving area.
All right.
Strength.
So just. Oh, no. I just rolled a one.
Oh, no.
And what's my strength modifier? Where do I find that?
Are you looking at your.
Mine's up a. Yeah, Mine says negative one.
Yeah, that's about right. Because you are zero.
Oh, no.
Yeah. You're not a fighter. So.
So zero.
The repulsion breath is a 30 foot cone. So it's going to. I might have to roll for this guy too, actually. Strings. All right, well, he failed too, so. And it's going to push you both 30ft back. So you're going to get. So you're gonna feel this like rush of hot air against your face.
Yeah.
And then it's going to be. Get forceful and you're not going to be able to hold onto your footing and you're going to tumble backwards. And with that natural one, you're going to land on your back prone.
Okay.
And then this Copper dragon is also going to get thrown back over here.
Yeah.
Imagine you like flying back and hitting the wall. Sliding down the wall.
Exactly. So you're going to be on your back prone, and that is a status condition. So when it is your turn again, you have to use half your movement to. To stand up.
Okay, Got it.
But I'll remind you,
Monica, what's your. What field notes are you using?
The same one as last time. It's the.
Oh, right, the Wednesday one.
Oh, yeah.
Or no, it's the. It's an Irish one.
Nice.
St. Patrick's Day one.
Yeah.
It's almost empty or almost finished though, so be getting a new one soon. All right, so then when that puts us. I think that was the Copper Dragon over here was the last one that needs to go. Oh, it will use habit movement to get back up.
Is he going to kick Andros while he's down?
Probably. I'm the closest.
It is going to actually.
Save yourselves.
Get up and move this way.
All right.
And then that's going to be it for that. So then we'll go back to the top of it with Rawfrince.
Awesome.
So I would like to use my sneak attack on whichever dragon this is. That's right on top of Tim's character here.
That's the silver dragon. Yeah. So if you get up here behind it. Yeah. You can flank it too. And that will give you advantage.
Give it your all, Johnny.
Give it 2.
Do not know advantage. You get to roll 2d 20s and take the higher roll.
Nice.
1018.
Wait, crit. That will definitely Hit
and then roll
your damage for me.
One plus five plus two.
Not great. That was your sneak attack. You should also have damage for the actual.
Oh, crud. What do I roll for that again?
Is it on your thin?
A D4?
I think so. I think it was a D4 for a dagger.
What a lame little weapon.
One.
All right, so one didn't go as
well as I'd hoped.
I cannot remember all three of your damage rolls.
Oh, it's nine altogether.
Okay, got it. Thank you for missing that for me. And then that was your one hand, so you still have your offhand attack. Sweet.
I'm just going to go at him with another dagger.
Yep. And that one will just be your regular dagger damage, not sneak attack one. Okay.
Thanks for learning.
Looking not great. All right, Would you like to do nams?
Do I have a. Oh, my bonus action for dash. Engage or hide. Can I use that to run over near where Andy is all by himself on the ground?
Yep, you totally can, but you've moved. Hold on. You are here.
See you, Samik.
So you're going to bonus action disengage so you don't get a tag of opportunity used against you, and then come over here, count it again so you can probably get right about there. Awesome.
Got your back, man.
Thanks.
Let's see you. See you next time.
Hey, bud.
Hey, Tim. Yeah.
Okay, so I get a movement, a bonus action, and a. Like a spell or something.
Right, Right, Exactly. But I believe you have a counter on there, and I'm trying to figure out what that counter is. Follower. I think it. It might have frightened you. The last one, it's a scared. In which case you would have to move away from it. Okay, let me just double check, I think.
Did I scare myself with the thunderclap? Yeah.
I mean, yeah.
It's so loud. Guys, did you hear that?
Okay.
And. Okay, so I'm gonna move.
Oh, you were. Okay, yeah, you're good. Go ahead.
Okay.
How far can I make.
You can move 30ft, or if your character sheet says more than more, but it's typically 30ft.
Yeah.
Okay. Can I move sort of towards the middle of those three dragons?
Yes. Yep.
As far as I can go? If I can get to the middle.
Yeah, you totally can.
And how far are they from me?
They're about the five feet from me.
Okay. I don't know why you want to do that.
Do that, Tim, but I'm going to do thunderclap again. So within five. So they're all within five feet. So that's 2D6 per or no? Yes. 2D6. So I'm going to. Here we go.
I got to make that is one of them succeeded, two of them failed.
I'll take it. Okay. And is that a zero? There's a zero on here.
That's a ten.
Really?
Yep. The zero.
It's a hundred.
You've got one, and then it back around to zero.
So it goes 1, 2, 3, 4, 5, 10.
That's a six.
I'm doing a D6. Because I'm supposed to do D6, right?
Okay. Do you thunderclap? Yeah, D6.
Thunderclap is 2 D6. Okay, so that's a 6. So the 6.
Him knows math. He knows numbers.
10. I did it.
Hey, we got that.
Yay.
10 damage. So the ones that failed will each take 10, and then the one that succeeded should take half. Usually they took a good amount of damage.
And I am, for my bonus action, I'm going to give Andros and inspiration.
How.
What does that mean?
It means you get an extra pin here. He gains an inspiration die of 1D8.
Oh, thank you. What do you do to inspire him?
Sing him a song? Well, I. I definitely call out. Cause he's still, like, laying on the ground.
Yeah.
And so I'm, like, yelling out and telling him, like. But I'm talking, like, way too loud because my ears hurt from the thunderclap, and I'm not sure if he can hear me. So I. I call out to him and I say, I think that worked. And then I yell out to Andros and tell him, just in case he doesn't know, I say, don't worry, We've got your back. And also, Ralph is right behind you, because Ralph has come around. So I'm reminding him that we're all, like, in his area, because I'm assuming he's kind of, like, coming out of a stupor because he's like, you're. We got your back, and I'm.
Silver Dragon died in that third clip. So he.
I'm inspired by the power of magic of friendship.
All right.
The power of song from the night is young and you're so beautiful. Don't stop. Where am I getting this energy? It's too early.
Andros is on you.
All right, well, first I gotta get up.
Yep.
And remind me what that means. So I get up, but you just stand up.
That just means you lose 15ft of your movement.
Okay, 15ft of my movement.
You have 50. You should have about 15ft left.
Okay. So I should probably. I should probably go after that copper dragon who's the closest to me.
Yep.
And I just. Looking at all my various things, I think my only one that's really like that good for attack is a. Is still the Eldritch Blast.
It is a classic. Yep.
Yeah. So I think I'll probably still do that one.
All right, go for it.
Okay. And I'm rolling my D20 for that.
And then.
Forgive me. Can you hear the fire truck outside my window?
15.
So I got 15 plus the six hit modifier.
Yeah. So that'll definitely hit.
Okay. And do I need to roll?
Yeah, you'll need to do it twice.
Okay.
You will roll your damage 5. Right. The second one does not. But the first one will hit, so just roll your dice for that one.
And that's my D10.
An exo.
Sorry. Someday I'll get accustomed to.
I take practice. Okay.
D10 is. Oh, no, it's a double zero.
So that. Oh, okay. So that's not a D10, but it can work. That would count as a 10.
Oh, okay. Yes.
All right. This guy is down.
Thanks for the inspo, Tim. There you go. All right, Back. And I'm gonna move a second.
Anything else? Would you like to. Anything.
Damage, doesn't he.
He does have some damage. He's about halfway.
I'm down to 14 out of 25.
Okay. And what's going on with Ralph?
11.
I don't think he's taking any damage. Okay.
I don't know how to do heal. Can you help me figure out how to heal? Is that a thing I can do or is that not?
I believe it might be because I think Eldrich Blast is your cantrip.
Yeah.
And then what is your healing? Is it a spell?
Oh, I'm looking. I don't know if I ever added a healing spell. Charm person, enthrall, illusory script, Misty step and phantasmal force.
Yeah. Nope.
Okay. Sorry, guys.
I do believe. Did you guys get healing potions?
Inventory?
Familiar.
I don't have it in my inventory, but I guess that doesn't mean that we don't have it. Yeah, Yeah, I think.
I mean, I'm good. I'll probably do it on my.
Okay. Yeah, I think.
Heal myself.
Physician, heal thyself. I have a combat action. That's help. And then who's going next? I think it's. Is it Ralph next?
Yeah, Ralph is next. But the action you already took was the attack, right?
Okay.
Yeah. So help would be a different action if you do that instead of attack.
Well, let me move a little bit. Closer. With my last remaining.
Where would you like to move?
Just on the other side of that. Sort of like. Yeah, step. Okay, cool.
Good. Yes.
Okay. All right, Ralph, you got this.
Next.
Oh, wait. Do we go to the dragon?
Yep. It's the dragon's turn.
Oh, yeah. Come at me.
Bronze dragon.
Bronze dragon.
Let me see if it gets its breath weapon back.
That funky dragon.
Play that funky dragon rifle.
It's going to. I think it's actually going to come over here at raw fix because it has seen it hit several of its friends multiple times. Not very happy about it. Let's see here. Oh, that's not going to hit it. I believe it's an 11. I don't think 11 hits you graphic.
Where would that be?
It's on your seat. So it's at the top.
Yeah.
Armor class.
Yeah.
Mine's 13.
13. Okay. Yeah, it doesn't hit. It's going to chomp at you, but you're just too quick. You kind of dodge out of the way.
All right, Adderall.
We'll go right to the top. That's all I can do. And then we're back with Johnny.
Well, I'm super pissed about that, so I'm just gonna lunge at its face with both daggers.
Yeah, Go for it.
Four. Yay.
And four.
Two Hit.
Oh, I'm sorry.
Yeah, no, you're good. You get it right. 8. 8/ what to hit. You usually have a modifier on tells you.
Where would that be? I'm sorry.
That would be. That's okay. That's. Let me get your. It should be under your actions and then under your dagger. Yeah. So you have a plus six to hit.
Oh, nice.
So that's 14.
Yes. But then it still will not hit because it's got a 16ac, but it better than this. All right, that was your first tech, so do another one. Did you have two?
Eight again. Another miss.
All right, two.
You got sidetracked by that bite. You got so mad you're seeing red, you just start. All right, so then next, would you like to move or anything? No. Bone detection.
Stand my ground.
Cool. And then next up is going to be Tim. You're over here.
All righty. So I'm into cure. Well, wait, I don't know if I need to. I will. I think I'm going to also do a two weapon. I have two weapon fighting as a bonus action. So can I jump? So I'm assuming he's facing Ralph. Ralph's swinging at him with his daggers. And I'm going to Take my. I have the two weapons I have is a club and a dagger. So I take a swing with each, which. So I roll a D20.
Yeah. So you have to move up here first. We're going to move up. I'll move up behind him. That means you'll have advantage. So you'll roll the D20 twice, and you'll take the highest roll for each time.
20 on the 1st.
Nice.
Natural 20. And it's a 1D 4 plus 2 for each.
All right, so what you're going to do. So. So with the natural 20. So that means you're going to roll your damage, damage, dice twice.
Okay.
Instead of just the ones 2, 2. Nice. And then what's your modifier? So 2, 2, 4 plus.
It was plus 2. It says damage is 1D 4 plus 2.
So.
Okay, so it be 4 on each, I guess.
Yeah. So that's just the one to hit. You have to roll again for your second.
Okay.
Yeah.
So I roll twice for this one, too?
Yep.
Okay.
Four.
So, yeah, four.
So.
And then six.
So you're D20. Did you roll your D20 twice?
I did not do that.
Yeah, so roll that one 18 and then roll it one more time, because you could get a natural point
eight.
Okay, well, they take the 18. That's good. That will hit him. And then you said you could just use the damage you just rolled. So that was four again.
Yeah, it was four.
Yeah.
Four plus two. So six.
Okay. Yeah. This one sort of totters over, and a little, like, hoof of breath comes out, and you guys get a little blast of heat as it dies. He's gone. All right.
Yay.
Man, I'm exhausted. Yeah. My ears. My. My. My ears hurt from all that thunderclap. Kind of enjoyed the puff of warm air out of its mouth, though, because it's cold down in this dungeon.
I'm like, little heater.
Little life comes back into me. Okay. All right.
Everybody doing good? Got through that?
Yeah. Andrus, you okay?
I think I'm okay.
Should you do, like, a concussion check? Yeah, I got an app on my phone for it.
Looking good. Okay. Oh.
So now can we, like, roll perception to see if there's anything in the room that we're missing?
Yeah, absolutely.
Yeah.
So.
Ooh, four. I'm not very perceptive right now.
Ooh.
I have 16.
It doesn't seem like you're missing anything. Just, like, looking around, you see some, like, little fire piers here as just a reminder. And then there's a dais with a box that. That is on the top here.
We should go see what that. What's in that box.
Yeah, definitely go check out that box.
Yeah.
See if it's locked or see if there's anything we have to do to get into it. Yeah.
All right.
Should. Should we split up in case it blows up? Just one of us open it.
Yeah. I'm my character.
I would be.
Sammick's too curious. He just gets right up on her.
Yeah.
Poking it and touching it.
In the first episode, we didn't have a key, did we?
I don't believe so. I don't remember a key.
Okay.
So. And I feel like. Yeah. So should we roll maybe? Like, let's roll.
Yeah. Investigation.
Absolutely can. Well, so the best thing to do here, since there are three of you, you all can't pick. Pick it up and investigate it all at the same time. Walk around and look at it all at the same time. You're going to need to designate one person to do the.
I have a plus six in investigation. Should I do it or does anybody else want to do it?
No, you go for it. I have plus five, so you go for it.
Three. Three plus six. Six, seven, eight, nine. Never mind.
Yes. It looks like a box. It's wooden.
It's a box.
Cool, cool, cool.
Maybe I do have that concussion.
It's sort of shine to the wood. Like it's been polished.
Is there like a lock on it?
No.
Okay. Do you want to roll 10 since clearly that wasn't a great roll.
Yeah. If I can try again. Sure. I'll do five plus five. Ten.
Yep. If you notice the same qualities. It's a nice box.
I can. I concur.
Yes.
I like this box.
Ralph.
You opened it. Not sure if it opens. Yeah.
Yeah. Can I also have an investigation or can I just open it? Can I just open it?
Well, so if you want to check it first would be an investigation check. But if you just want to open it. That's just opening the box.
Yeah, let's just open the thing.
You're just going to open it. All right.
And his face melts. Like,
pick it up and open the top. You're going to need to make a constitution saving throw, please. Correct.
Six plus two.
That is going to be a failure. They are going to get blown back like a massive force of wind similar to the repulsion breath is going to blow you all the way back to the entrance. And you will each take.
I'm sorry.
One point of force damage not too bad.
So I feel like. Sorry.
There was a trap under the box, when you opened it, that triggered that you guys hadn't seen in your investigation checks your slightly lower roles. But the box is open on the.
Okay, that was my question. Is it still open?
Yep, still open.
Can I. Do I have mage hand cantrip? Can I do that? So. Well, Its range is 30ft. That's too far, isn't it?
10, 15, 20, 25. Yeah, you're good. You can reach it.
Okay, so I'm going to use mage hand, which is the sort of like magical hand that's going to come out and I'm going to just ask it to reach in and just pull out whatever's inside of it and bring it back.
Yep.
If there's anything inside of it.
Yeah, you do it. It's you. As it reaches in, you notice something long and thin. Looks like a slender piece of wood or something similar.
I know what that looks like.
You guys. I'm trying to think how to explain this. When it reaches you, are you going to take it? We're just looking.
I'm going to let the mage hand hold it and ask you guys, like, for now. So like, I think we all should roll. Like, we should investigate. Like, we should try to see like what if we noticed anything about it.
So.
Yeah, Andy, go for it.
So unless you're touching it, it would be just a safe exception. Yeah, got it.
Well, I'm. I'm gonna. I'm gonna take one from the team because I am very curious and maybe like a blustery sort of way. So I'm gon out of the mage hand.
Okay. As you take transforms in your hand and it will look like your favorite pencil. What is that?
Ooh, it looks like a golden bear.
I think.
I think it looks like a blue golden pencil.
Blue golden bear. Nice.
Guys.
It made me a custom pencil. My name on it. Yeah. Like back in elementary school.
Like, what are the changes?
It's tie dye. It's got my name on it.
All right. I rolled a 14 and then plus. What was that? Six investigations. So a 20.
Yeah. It's got a sort of faint shimmering across it and it has a very nice long point and a perfectly sculpted eraser on the other end.
Nice. I'm gonna wave that around and see just like how it feels as little magic wand.
Yeah.
Anybody else wanna check this baby out?
Yeah, let me see that thing.
All right, as you take it and you hold it in your hand, it will shimmer slightly and transform into your favorite paint pencil. What would that look like to you?
Okay, so I would have A palomino HB in my hand.
Nice.
A nice. A blue palomino hb.
And you each see it, transformed it into your ideal writing instrument.
And then I hand it over to Johnny or to Ralph. I just go ahead and hand it to him. Does he take it?
Yep.
And it blows up.
Little guy.
The cops in his date.
All right, what does it look like for you?
Good job, Tennessee Red.
Nice. Nice.
And everyone says, that smells good.
Oh, smells better. That smells better.
Yeah. I'm trying to think if I have any interesting, like, spells that lets me enhance this or see better. Oh, you know what? I have an illusory script spell, which I write on. Allows me to write on something and imbue it with a potent illusion that lasts for the duration. I guess I'm not creative enough to know what to do with that.
You could also, like. I bet you have a high arcana. You could roll Arcana to see if it does anything special. Like, if you can tell if it doesn't special.
I didn't even know about that. I have a pl. I have a plus 6 arcana. So do you want to go for it, Ralph? Do you want to hand that back to me and. Okay.
Hand what? Hand what back to you? It's already gone.
He's already stolen.
Where'd he go?
I have a 15 plus 6 arcana.
Yeah. You know this to be a very powerful magical artifact. As you look it over and feel, try to get a feel for it, you realize that this is a writing instrument. In order to figure out exactly what it does, you're gonna need to write with it.
Okay. Do you remember if I still have all those, like, random books that I, like, shoved in my cloak? Anybody?
Guys, you had. I can't remember if you kept them any.
Oh, I thought.
I think we.
Oh, you had to put them back on the shelf.
Yeah, we put them back on the shelf. I mean, we've got the calligrapher's kit, so we shouldn't have some paper.
That's true.
But, like, so I think I had the ME look at my inventory. Yeah, I mean, I had the calligrapher supplies. I think we all did. But I can hand you. I mean, let's say I hand you a piece of paper. Oh, like, all right. Just hand you a piece of parchment or.
Well, why don't you take it, Tim? Why don't I hand you the pencil and you can write if you want? Unless you don't want to, like, you know.
No, I'll go for it. I would be Way too curious. So, okay, so you hand it back to me. It transforms into a nice blue palomino hp. Not the remake that they overpriced, but the feral but like the original one. And I write, hello world. Ouch. Thought about it for a second.
Yeah.
I just write my name like I signed my signature.
Yeah. As your pencil touches down on the sheet. Sheet of parchment, the graphite dust sort of flakes away as you're writing as the point starts to. To dull. And then the dust starts to shake on the paper and sort of like sprinkle off onto the floor. And it seems like there's way more than just the quick signature that you did. And it starts to look like it's shaking and the entire room starts to shake just a little bit. Oh boy. What you do look around. You sort of feel a slight quake and then everything goes dark.
That's where if a giant boulder starts rolling at us.
You guys are unconscious.
Oh boy.
Okay.
You wake. Let me put these here. Give me a second. It's on the other side the tree. Are you guys. Three hours later the shop where you started the stationary store before you came to the land of grafia. And it is probably twilight. There's a nice soft breeze coming in through the open windows. And then there's a shadow that sort of looms over you. And an old Tortle says, I knew you guys were the ones for the job. You guys.
Somebody still holding that pencil or is it just all gone?
Yes. Pencil is still in Sammy's hand.
Can I keep the pencil?
You could trade it for a shopping spree.
What's it worth to you?
The Tortle will kind of help you guys up. And he'll say again. He knew you guys were the one for the job when he saw how. How you handled that. Mimicked. Unfortunately, his magic wasn't. Wouldn't allow him to go back to. To fix the mistake that he made. And then before you, he transforms from the old Tortle to. Hold on.
Let me make sure we say Henry Hoolin.
Jeez. I'm sorry. Lost my notes.
Special guest Henry Hulen as Twrtle.
That'd be funny. He transforms into the gold dragon wyrmling like the ones that you fought in the temple. But he is not being aggressive towards you. He just transforms into this little dragon dude. And he will hold out his claw and ask if he can have the quill, please.
Should we give it to him?
Yeah. He's not being aggressive. I feel like. I don't know.
I don't know why does he look like the other things?
Yeah, well, the gold book was. Yeah. Yeah, let's do that.
He will say that his friends were guarding that temple. They did not get kicked out of Grafia the same way that he did. And they were sort of left there, and they took it upon themselves to guard the temple where the Eternal Quill rested until it could be activated again to restore the land. Because they did not have the power that he does.
Can we ask friends?
Yeah. Like, how do you feel about the fact that we just iced your friends,
murdered all your friends?
He will say their sacrifice was noble and they kept the Eternal Quill safe. And now they allowed him to. They will allow him to restore GRA to its former glory and its people.
Well, I guess we give it to him.
Or.
I don't know if we can do, like, a. And just in case. And then this might be, like, me just prolonging things. And we're just trying to finish up. But I'm gonna do. I wanna try. Detect Thoughts on the. Yeah. Just to, like. Let's see.
One thing I've learned about this is Tim is very good at picking spells, and I'm not.
Well, I've only used, like, three of them. I just. But I did have. That was one that I was wanting to use, and I haven't mailed it, so I'm gonna try it. So I'm gonna roll
or. Okay. Yeah. You can't really penetrate his golden, shining exterior of a mind.
Okay.
Worth a shot. What do you guys think?
We should do it.
He.
Sorry. Go.
He will offer as well to reward you for returning this to him and allowing him to correct his mistakes.
Now we're talking.
Yeah.
Like, give me the keys to the store.
Let's do it.
Okay. So I very slowly reach out. I take it back for a second, I look at you guys, and then I'm like, okay, fine. And then I hand it over. This. I want to know what it turns into. It will transform into an Amazon Basics.
It's good for writing in shops. It's good for writing in grafia. It's good for writing in a Dungeon.
Being the DM. I will say it will transform into a Blackwing 24. And he will take it and move back by his table, and then you'll watch him, like, close his hands on it. And then it will disappear. And then he seems. His shoulders seem to slump down, and he just seems relieved. Well, as relieved as you can tell on the dragon's face. So. And he will turn back to you and say, now, Your reward. So I'm going to have you guys roll a D100 for me. So that is going to be the two tens that look like this. And so this will represent your tens and this will represent your single digit. So just roll those for me and you roll it. This is a 72.
I say I got a 74.
I have a 42. All right.
I'll go around individually here.
Six.
A six.
Dang.
I should just lie.
96.
All right, so let's start with jelly. What did you get?
Six.
You will get.
You get nothing.
Potion, greater healing. And then roll one more time for me. Yep. Roll again.
43.
43. You will also get on the right dimes. You will also get a small sack of gemstones. There's eight gemstones that are cut and polished inside that bag. All right.
Buy another awl with that.
You do have quite a collection.
Tim. Give me a. Do you want. What was your one? You.
174.
74. You will get a first level spell scroll. What spell would you like? Well, you. I'm not going to choose now because you're going to want to look at it.
But okay.
It's a spell scroll that basically it will allow you to put any first level spell on it. Even ones you don't know or you can't learn as your. As your class. So that's pretty cool for a magic wielder. And then give me one more D100 roll please.
89.
89. That's gonna be. That is gonna be 150 gold. A bag of 150 gold picked for you.
Drinks on Tim.
Andy, you're up next.
What was your 42? Life, the universe and everything will get
a of climbing as your magical item. And then your. And then roll one more time for me. 45. Roll out D10 for me. 3. 3. You will also get a carved harp of exotic wood with an ivory inlay and zircon gems.
Ooh. Okay.
Should sell it to Tim.
I was gonna say I've got 150 gold. I recently came in with some money.
Yes.
The harp is worth 750 gold.
Dang.
I'll give you 150.
Can we start a band?
What are you gonna do with it?
Can I join the band?
What do you do with it? Do you know how to play that thing? I give a lesson and that is
your guys first loot rolling. So that's exciting.
Yay.
Yeah.
Yeah. The he the warmling will hand off your your rewards and say you could also have your pick of anything in the shop, should you wish to take anything else.
Oh, man. Yeah, well, I'm gonna go. I'm gonna go grab that little dozen pack of golden bears in the corner. Just because it has the family crest on it first, but also, you know, good pencil.
Does he stock?
All
mine are a little bloody.
In the corner, you can find a box of both used and new Os that seem of various ages and sizes and shapes. You can have your pick.
I want to get the one that
looks
nice, but it's also a various
agent made of exotic woods and metals.
Arrow number two.
Yeah. Has a dragon claw on the tip that literally extra punches the.
It's like a diamond entry through the paper.
Yeah, but it's just a dragon tooth tip.
Yeah, yeah, dragon tooth tip. And I am going to get a notebook. I'm going to look for the nicest sort of like, fattest notebook that I can't just like. And it's something I imagine. I. I'm looking for something that is maybe like, wrapped in something resembling like, imagine like dragons. Well, that'd be weird if he was selling dragon.
It'd be a nice leather. A really nice leather.
And I feel like we've come around one.
We've recently come into some, like, quite a bit of dragon leather that you could use for that.
Oh, crap.
We should have brought it with us.
Hand him some dragon hide. Do you mind making me a notebook out of this?
This was your friend.
He just turns and throws up in the corner like, no. Yeah. So I find a leather, sort of big leather notebook that has, like the wraparound and the tie on, and I. I hug it to my chest.
Easily done. He will again, thank you. And then escort you out of the store into the nice twilight evening. And that will wrap up the end of this adventure. Yay.
Let's go get hammered.
Shane was just like, all right, see you guys.
Bye.
That was fun.
Yeah. Yeah.
Okay. So, yeah, we're all standing outside and we're just, like, trying to decide what to do next. That would be a funny place to be.
Yeah.
Like, so you guys. You guys want to get dragged?
Let's all start a podcast.
I know about this really good elven brothel. It's Friday.
We have all this extra, like, eraser portions. So we should start some sort of a. Like a show where we can like, use that, like some sort of an erase show that we can erase later and hence the erasable podcast born.
Yeah.
Well, Monica, thank you.
Origin story revealed. Yes.
Thank you, Monica, for leading us through this and building that world. And stall your work toward this. This has been a lot of fun.
Yeah, that was the most. Yes.
Yeah, we should get an erasable Dungeons and Dragons group going.
Oh, that'd be fun.
Yeah.
Not volunteering to be the dm. Yeah, I'm not volunteering anyone else either.
Yeah, that'd be really fun.
Thank you for that. I like playing a lot more than I like DMing. A lot less to keep track of.
Oh, gosh. Yeah, I can't imagine there. And all us noobs, too.
Remind me Johnny had a little bit back there.
Johnny played 20 years ago. I've listened to a podcast but never played, and Andy's just like a fresh start. Just like Slade here.
What, do I roll again 30 years ago? Well, next time you all hear us in your ears, we're going to go back to kind of our regularly scheduled programming to kind of figure out what that means. I guess we have a little bit of a backlog of pencils and notebooks and various things to talk, so a
lot of new stuff that we talk about.
So cool. Well, Monica, thank you so much. It's been a lot of fun and sad.
This is over.
Yeah, Guys, we'll see you on the next. Yeah, see you on the next episode.
We did it, guys.
We did it.